@startuml
sprite $packer [48x48/16] {
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00000000000000002BFFFFFFE00000000000000000000000
0000000000000000004DFFFFE00000000000000000000000
000000000000000000006FFFE00000000000000000000000
00000000000000000000019FE00000000000000000000000
000000000000000000000003A00000000000000000000000
}


!define DEV2_PACKER(_alias) ENTITY(rectangle,black,packer,_alias,DEV2 PACKER)
!define DEV2_PACKER(_alias, _label) ENTITY(rectangle,black,packer,_label, _alias,DEV2 PACKER)
!define DEV2_PACKER(_alias, _label, _shape) ENTITY(_shape,black,packer,_label, _alias,DEV2 PACKER)
!define DEV2_PACKER(_alias, _label, _shape, _color) ENTITY(_shape,_color,packer,_label, _alias,DEV2 PACKER)
skinparam folderBackgroundColor<<DEV2 PACKER>> White
@enduml